OSDM Feature Notes by Roy/SAC

OSDM (Oldskool Demo Maker) Feature Notes - Misc

Table of Contents

 

Miscellaneous

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Reflection

  • Height - 10-768
  • Start Mirror Y - Display: On/Off
    If "Display" = Off - Y Pos - Off, 1-768
    • View Mirrow Y - Below: On/Off
      If "Below" = Off - Y Pos - Off, 1-768
    • Size - 10-100
  • RGB - Mask - On/Off
    If "Mask" = "On" - RGB Color
  • Alpha - Transparency = Off, 1-100

 

Magnifying Glas

Shows and moves a magnifying lens of specified size over the screen and magnifies any effects that run behind it.

  • Zoom - 1-128 (determines the size of the lens)
  • X-Start - 1-1024 - X-Position where the lens is rendered first
  • Y-Start - 1-1024 - Y-Position where the lens is rendered first
  • Alpha - Transparency - Off, 1-100
  • X-Speed - Off, 1-16 - Speed with which the lens moves across the x-axis.
  • Y-Speed - Off, 1-16 - Speed with which the lens moves across the y-axis.

 

C64 Back

Images used can have a size of max. 5 KB only

Image: Static Image Name/Path
Vertical Position: Center/Y-Coord
Height: Height of Image in Pixels
Effect Speed: Off/1-32

Effects

Illustrations based on this Copper Image:

0 = None

 

1 = Loop Inside

2 = Loop Outside

3 = Swing Inside

4 = Swing Outside

5 = Random Loop & Swing

 

6 = Raster Mirror Inside

7 = Raster Mirror Outside

8 = Raster Single Up

9 = Raster Single Down

 

Skin Window

Only working for intros running in Windowed mode (not full-screen or screen-size)

The skin picture will be shrunk or enlarged to the intro screen size. With Zoom, the skin can then be expanded beyond the boundaries of the Intro Window. The transparent color is also transparent beyond the boundary of the intro window to allow the creation of a none rectangular intro screen shape with uneven or even curved shaped sides/edges. X/Y Offset also allows to shift the skin position even further out, relative from the center of the intro display position.

Skin Picture: Static Image Name/Path
X-Offset: -95 - 0 - 95
Y-Offset: -95 - 0 - 95
Zoom: Off/1-100%
RGB Hide: Transparent Color

 

Flash View

  • Start - 1-10
  • RGB Use - RGB Color
  • Time - 1-10
  • RGB Flash - RGB Color
  • Decrunch Mode
    • 0 - None
    • 1 - Amiga Screen Flash - Simulates the flickering lines on the screen during an old 8-16bit computer program load.
    • 2 - Decrunch Progress - Shows a plain loading "Progress Bar" at the beginning of the demo.

Important Note: The Flash View Effect is not being Enabled/Disabled as all the other effects via the "Main" tab. Simply selecting Mode 1 or 2 enables the effect immediately

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