- Code, OSDM/FX Lib: Peace/Testaware and Epyx
- Graphics and Design: Kyp (original C64 artwork by M Trenz)
- Music: "Giana Sisters Theme" by Gjermund Sivertsen (original C64 music by Chris Huelsbeck)
- Design and Scripting: Roy/SAC
- Release Date: January 2010
Note: This is NOT an official SAC release! None of my OSDM productions are!
This OSDM intro is based on the title screens of the Commodore 64 classic "The Great Giana Sisters", published by Rainbow Arts in 1987. The game is actually a "rip-off" the game "Super Mario Bros." for the Nintendo Entertainment System (NES). The level design and game play are virtually identical. The music was changed and the graphics of course, making the little girl Giana to the main hero instead of the plumber Mario. Instead of growing taller from super mushrooms like Mario, Giana was growing a mowhawk from the exposure with a ball, which Giana could find hidden in blocks by hitting them from below, just like Mario did to get to his super mushrooms. Super Mario was not available on the C64 as far as I know and there was a demand for games like it, so Rainbow Arts jumped into this niche and delivered.
I took the images for my intro not from the C64, except for the splash screen. I took it from the PC remake by Myth, Kyp, TU, KB, DeeJay99 and some others who released a 32K version of it at Mekka and Symposium 1998 and a year later a slightly enhanced version with sound effects and tracker music instead of adlib sounds.